![]() +my favorite as far as art/tone/style are concerned - it leans in really hard to the tokusatsu sort of stuff and the environments/costumes are super lush and fantastical also, much worse localization and western voice acting than the other games but it's largely less flawed because it's less ambitious +short and sweet so it's great for speed runs +probably the least flawed game in the series I'd also recommend Genji: Dawn of the Samurai on the PS2. I imported and beat the Japanese version (which has English support) and enjoyed it a lot after slogging through a few hours of the North American release. Unfortunately, unlike Devil May Cry 3, it never got a rerelease to restore the Japanese version’s sensible balancing." The bosses got a huge HP increase you would have to dedicate at least an hour to take some of them down later in the game. ![]() And that’s worse since enemy HP was significantly increased, so some will take at least twice as long to finish. Techniques required more souls to purchase, meaning you’ll have to grind for hours on end to afford the best ones. "Most who dislike the game are western gamers, and there’s a good reason for that: Capcom made some significant balance adjustments for the western version, many of which made the game an exercise in tedium. 3 was a bit of a disappointment with it's time traveling and France locales.ĭawn of Dreams also had some balance issues in the Western version.
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